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Counter Strike

History

 History

On 24 March Planet Half-Life opened their Counter-Strike section. Within two weeks, the site had already received 10,000 hits.

18 June 1999, saw the first public beta of Counter-Strike, followed by numerous further "beta" release. CS1.0 was released around Christmas 2000.

On 12 April 2000, Valve announced that the Counter-Strike Team and Valve had teamed up.

Beta 1

First public beta of Counter Strike.

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Beta 2

Beta 2 saw the addition of several new weapons: AK-47, SG552 Commando and Desert Eagle. Silencers also appeared on the USP and M4A1 for the first time. Night-vision goggles, previously only available to G3/SG1, was now a separate item of kit available for purchase.

Beta 3

BETA 3 added the knife, helmet and P90 sub-machine gun. The MP5 had always been the weapon of choice, but was soon replaced by the P90. A 50-round magazine (the largest in the game) and high-accuracy meant it dominated the game for months. Also, gun running was removed from the game. In previous versions guns from dead players stayed on the ground after the round was over allowing players to pick up the guns the next round. As a result players would run all the guns from dead players back to their base by continuously picking up and dropping the guns. In turn this gave their team an advantage when the next round started.

Beta 4

Beta 4 added a new gameplay type, Defusal. Gooseman had always had an interest in making a C4 mission, as well as a car bombing one (which never made it into the game). Beta 4 also added the P228, HE Grenade and the Scout Sniper rifle.


Beta 4.1

The SAS model appeared in the 4.1 release. The Sig 552 Commando's accuracy was also greatly improved, leading to a phenomenon known as "whoring". This greatly unbalanced Counter-Strike, until Beta 6 smoothed out the problems.


Beta 5

Beta 5 spearheaded by Barking Dog Studios came with numerous new bugs and server instabilities. The xm1014 shotgun appeared in Beta 5.


Beta 6

Beta 6 added the MAC-10 and AUG weapons, Snow (terrorist) and GIGN (counter-terrorist) player models, and an updated MP5 with a retractable (A3) instead of fixed buttstock (A2). There was also the addition of the Escape and Assassination game types. Assassination (where the CTs have to escort a player-controlled VIP to an exit point) carried on through the releases (and also made a welcome return in Counter-Strike: Source), but Escape (terrorists had to escape to a certain area) was later removed.

Beta 6 also included both right-handed and left-handed weapons.

Until BETA 6.5, the Colt M4A1 had a scope and a non-removable suppressor.